Brothers in Arms: Double Time | |
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Developer(s) | Gearbox Software Demiurge Studios[1] Feral Interactive (Mac OS X) |
Publisher(s) | Ubisoft |
Engine | Unreal Engine 2 |
Platform(s) | Wii, Mac OS X[2] |
Release date(s) |
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Genre(s) | First person shooter |
Mode(s) | Single-player Multiplayer (Mac OS X only) |
Rating(s) | |
Media/distribution | DVD, Wii Optical Disc |
Brothers in Arms: Double Time is a first-person shooter video game compilation for the Wii and Mac OS X[2] platforms. The title is a compilation of the first two Brothers in Arms games, Brothers in Arms: Road to Hill 30 and Brothers in Arms: Earned in Blood and was developed by Gearbox Software and published by Ubisoft. It features 31 levels set during the Battle of Normandy.
The Wii version of the game uses the motion sensing abilities of the Wii Remote and the Nunchuk attachment for issuing battle gestures and squad commands during gameplay. It lacks any multiplayer features.
On March 23, 2010, Feral Interactive announced the Mac OS X version of Brothers in Arms: Double Time for release on April 16, 2010.[2]
The overall critical reception (which is very limited) has been negative for the most part.[3] IGN gave the game a 3 out of 10 and called the game a very weak port with almost no redeeming qualities whatsoever.[4] Eurogamer gave the game an average 5 out of 10 and said that the game felt rushed and was overall not satisfying.[5] A more recent review from Nintendo Power magazine however was more positive. They gave the game a 7 out of 10 score, citing the game has having some good longevity by being two games for the price of one (though both games had been released years before). Their main gripes were that the enemy and ally AI feels aged (allies don't always do what you tell them to do) and the lack of a multiplayer option.
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